Pantheon
Patches 16.19 to 16.21 · KRBans, presence and fearless: Pantheon across all builds. Build, best results and matchups: the selected build.
- Pick
- 7.5%picked in 1,395 of 18,479 games
- Ban
- 5.3%931 bans over 17,529 games, against 5.4% in soloQ
Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 325,271 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Top.DraftLengthRunes
- How to play itStormraider's Surge, then Bastionbreaker, Voltaic Cyclosword, and Lord Dominik's Regards: the most played build in soloQ.



- In a compNo trait above other top laners; the most marked: Takes its kills in duels (rank 42).
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Top.
- DraftPicked less often in amateur play
- Amateur
- 1.3%
- SoloQ
- 2.6%
- LengthLonger games in amateur play
- Amateur
- 28.4 min
- SoloQ
- 26.2 min
- RunesConqueror instead of Stormraider's Surge
- Amateur
- 53%
- SoloQ
- 58%
How to play it?
Stormraider's Surge, then Bastionbreaker, Voltaic Cyclosword, and Lord Dominik's Regards: the most played build in soloQ.
Bastionbreaker
Voltaic Cyclosword
Lord Dominik's Regards
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
No trait above other top laners; the most marked: Takes its kills in duels (rank 42).
- Its most marked traitTakes its kills in duelstop58%27% · top laners: 28%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners
What marks it
Nothing above top laners.
Like other top laners
- Gold at 15 min
- Gold at 20 min
- Absorbs damage
- Plays teamfights
- Takes its kills in duels
- Crowd control (CC)
- Team damage
What it is not
- No poke
- No split-push
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, behind 66% of top laners against the direct opponent.
Where it stands among top laners · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 41 of 100 among top laners+54 · median +119
- Gold at 20 min · rank 34 of 100 among top laners-92 · median +100
- Absorbs damage · rank 30 of 100 among top laners588 · median 970
- Plays teamfights · rank 39 of 100 among top laners52% · median 53%
- Takes its kills in duels · rank 42 of 100 among top laners27% · median 28%
- Crowd control (CC) · rank 41 of 100 among top laners0.7 · median 0.8
- Team damage · rank 42 of 100 among top laners20% · median 20%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Taken at any point of the series.
Pick rate as Top
Amateur tournaments, compared with soloQ- SoloQ Master+2.6%16,772 picks of 650,539ban 5.4% · patches 16.19 to 16.21
- Amateur tournaments1.3%310 picks of 23,550ban 5.6% · patches 16.19 to 16.21
- Pro0.1%3 picks of 2,224bans not published · patches 16.17 to 16.20

