Champion sheet · Top

Pantheon

Patches 16.19 to 16.21 · NA

Bans, presence and fearless: Pantheon across all builds. Build, best results and matchups: the selected build.

Tournament presence · pick + ban
15.6%#43 of 173 champions
Pick
9.4%picked in 270 of 2,886 games
Ban
6.2%130 bans over 2,098 games, against 2.5% in soloQ
Win rate as Top47.3% between 36.6% and 58.2% over 55 gamesSoloQ 50.4%: no clear gap
Median length29.3 minsoloQ 28.2 min

Amateur: 2,915 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 237,028 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Top.

  • DraftPicked less often in amateur play
    Amateur
    1.0%
    SoloQ
    1.8%
    1.0% of the role's picks in amateur play, against 1.8% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    6.2%
    SoloQ
    2.5%
    6.2% ban rate in amateur play over 1,538 games, against 2.5% in soloQ over 103,691 games.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    28.2 min
    Median of 29.3 min in amateur play, against 28.2 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Conqueror, then Bastionbreaker, Voltaic Cyclosword, and Lord Dominik's Regards: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror42% · 3,900
Same in amateur play
SpellsFlash + Ignite94% · 8,648
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 61 games
Core (3 legendaries)10% · 383
10%of soloQ games
  1. Bastionbreaker
  2. Voltaic Cyclosword
  3. Lord Dominik's Regards
Amateur: Eclipse, Black Cleaver, Spear of Shojin, gap not settled

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

No trait above other top laners; the most marked: Takes its kills in duels (rank 70).

  1. Its most marked traitTakes its kills in duelstop30%31% · top laners: 28%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners

What marks it

Nothing above top laners.

Like other top laners

  • Gold at 15 min
  • Gold at 20 min
  • Takes its kills in duels
  • Crowd control (CC)
  • Team damage

What it is not

  • Few teamfights
  • No poke
  • No split-push

Damage / min by phase · at equal gold

Not measured: the fact is not validated by the draft review.

Gold vs. direct opponent

At 20 min, behind 70% of top laners against the direct opponent.

top laners

Where it stands among top laners · every measure

0 ← less · median · more → 100
  • Gold at 15 min · rank 37 of 100 among top laners-21 · median +119
  • Gold at 20 min · rank 30 of 100 among top laners-129 · median +100
  • Absorbs damage · rank 15 of 100 among top laners458 · median 970
  • Plays teamfights · rank 8 of 100 among top laners46% · median 53%
  • Takes its kills in duels · rank 70 of 100 among top laners31% · median 28%
  • Crowd control (CC) · rank 37 of 100 among top laners0.6 · median 0.8
  • Team damage · rank 45 of 100 among top laners20% · median 20%
04 — With / against

With whom, against whom?

No opponent with a clear gap to expected in amateur play: win rates remain ranges.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

No positive gap in amateur play.

With

No positive gap in amateur play.

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by

No pair measured in amateur play on this side.

05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Top

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.8%8,549 picks of 474,050ban 2.5% · patches 16.19 to 16.21
  • Amateur tournaments1.0%43 picks of 4,328ban 6.2% · patches 16.19 to 16.21
  • Pro0.1%3 picks of 2,224bans not published · patches 16.17 to 16.20

Presence by patch

14.6% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Top
  • 2.2%G118 games of 805
  • 1.5%G212 games of 805
  • 1.7%G3+6 games of 351
Once picked, the series moves on to

Not enough series yet: published from 30.

Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.