Ornn
Patches 16.19 to 16.21 · KR- Pick
- 8.3%picked in 1,534 of 18,490 games
- Ban
- 4.2%729 bans over 17,538 games, against 0.1% in soloQ
Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 325,271 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Mid.DraftLength
- How to play itGrasp of the Undying, then Hollow Radiance, Unending Despair, and Jak'Sho, The Protean: the most played build in soloQ.



- In a compLets allies carry kills first: lets allies carry more than 98% of mid laners.FrontlineLets allies carryCC
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Mid.
- DraftPicked more often in amateur play
- Amateur
- 0.3%
- SoloQ
- 0.0%
- DraftBanned more often in amateur play
- Amateur
- 3.9%
- SoloQ
- 0.1%
- LengthLonger games in amateur play
- Amateur
- 28.8 min
- SoloQ
- 26.1 min
Not enough games to judge: core.
How to play it?
Grasp of the Undying, then Hollow Radiance, Unending Despair, and Jak'Sho, The Protean: the most played build in soloQ.
Hollow Radiance
Unending Despair
Jak'Sho, The Protean
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Lets allies carry kills first: lets allies carry more than 98% of mid laners.
- Lets allies carry killstop2%rank 98 of 100
- Absorbs damagetop5%1,306 · mid laners: 489
- Crowd control (CC)top16%1.1 · mid laners: 0.7
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners
What marks it
- Frontline
- Lets allies carry
- CC
Like other mid laners
- Map pressure
- Plays teamfights
What it is not
- Few duels
- Little damage
- No poke
- No split-push
Damage / min by phase · at equal gold
Rank 9 in lane, 3 in mid game and 4 in late game, out of 100 mid laners.
Gold vs. direct opponent
At 20 min, behind 97% of mid laners against the direct opponent.
Where it stands among mid laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 9 of 100 among mid laners468 · median 528
- Damage in mid game · rank 3 of 100 among mid laners703 · median 899
- Damage in late game · rank 4 of 100 among mid laners961 · median 1,179
- Gold at 15 min · rank 3 of 100 among mid laners-652 · median +25
- Gold at 20 min · rank 3 of 100 among mid laners-1,026 · median +71
- Map pressure · rank 27 of 100 among mid laners2.6 · median 3.2
- Absorbs damage · rank 95 of 100 among mid laners1,306 · median 489
- Plays teamfights · rank 70 of 100 among mid laners58% · median 55%
- Takes its kills in duels · rank 15 of 100 among mid laners17% · median 23%
- Lets allies carry kills · rank 98 of 100 among mid lanersrank 98 of 100
- Crowd control (CC) · rank 84 of 100 among mid laners1.1 · median 0.7
- Team damage · rank 7 of 100 among mid laners14% · median 21%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Taken at any point of the series.
Pick rate as Mid
Amateur tournaments, compared with soloQ- SoloQ Master+0.0%178 picks of 650,541ban 0.1% · patches 16.19 to 16.21
- Amateur tournaments0.3%63 picks of 23,550ban 3.9% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,224bans not published · patches 16.17 to 16.20
Presence by patch
17.2% on 16.21Within the series
Fearless series only · as Mid- 0.4%G117 games of 4,243
- 0.6%G226 games of 4,243
- 0.4%G3+8 games of 1,815
Not enough series yet: published from 30.

