Champion sheet · Jungle

Wukong

Patches 16.19 to 16.21 · NA
Tournament presence · pick + ban
40.4%#2 of 173 champions
Pick
21.8%picked in 636 of 2,915 games
Ban
18.6%395 bans over 2,127 games, against 7.4% in soloQ
Win rate as Jungle50.2% between 46.9% and 53.4% over 626 gamesSoloQ 50.9%: no clear gap
Median length29.7 minsoloQ 28.3 min

Amateur: 2,915 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 233,241 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Jungle.

  • DraftPicked more often in amateur play
    Amateur
    11.0%
    SoloQ
    4.2%
    11.0% of the role's picks in amateur play, against 4.2% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    20.7%
    SoloQ
    7.4%
    20.7% ban rate in amateur play over 1,538 games, against 7.4% in soloQ over 99,904 games.
  • LengthLonger games in amateur play
    Amateur
    29.7 min
    SoloQ
    28.3 min
    Median of 29.7 min in amateur play, against 28.3 min in soloQ.
02 — How to play it

How to play it?

Conqueror, then Trinity Force, Black Cleaver, and Death's Dance: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror97% · 20,928
Same in amateur play
SpellsFlash + Smite100% · 21,526
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 110 games
Core (3 legendaries)51% · 5,545
51%of soloQ games
  1. Trinity Force
  2. Black Cleaver
  3. Death's Dance
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Plays teamfights first: more teamfights than 79% of junglers.

  1. Plays teamfightstop21%55% · junglers: 52%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers

What marks it

  • Teamfight

Like other junglers

  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Absorbs damage
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage
  • Jungle farm
  • Invade

What it is not

  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 16 in lane, 24 in mid game and 34 in late game, out of 100 junglers.

339-44 vs 383
743-53 vs 796
983-73 vs 1,056
Lane · 5–14 minMid game · 15–22Late · 23–30
Wukongjunglers

Gold vs. direct opponent

At 20 min, behind 56% of junglers against the direct opponent.

junglers
4.4takedowns outside its lane before 15 min; junglers: 4.7.

Where it stands among junglers · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 16 of 100 among junglers339 · median 383
  • Damage in mid game · rank 24 of 100 among junglers743 · median 796
  • Damage in late game · rank 34 of 100 among junglers983 · median 1,056
  • Gold at 15 min · rank 40 of 100 among junglers-43 · median +6
  • Gold at 20 min · rank 44 of 100 among junglers-22 · median +64
  • Map pressure · rank 43 of 100 among junglers4.4 · median 4.7
  • Absorbs damage · rank 63 of 100 among junglers944 · median 855
  • Plays teamfights · rank 79 of 100 among junglers55% · median 52%
  • Takes its kills in duels · rank 23 of 100 among junglers18% · median 20%
  • Lets allies carry kills · rank 67 of 100 among junglersrank 67 of 100
  • Crowd control (CC) · rank 39 of 100 among junglers0.7 · median 0.7
  • Team damage · rank 51 of 100 among junglers17% · median 17%
  • Jungle farm · rank 61 of 100 among junglers67 · median 66
  • Invade · rank 37 of 100 among junglers7% · median 7%
04 — With / against

With whom, against whom?

Better than expected against Lucian in amateur play: +21.4 pts over 31 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion62.5% · expected 55.2% · 48 g+7.3 ptSoloQ -3.0
Gnar56.3% · expected 51.6% · 32 g+4.7 ptSoloQ +1.9
Ornn49.1% · expected 48.5% · 55 g+0.6 ptSoloQ +2.7
Junglegap to expected
Jarvan IV63.6% · expected 53.2% · 55 g+10.5 ptSoloQ +1.9
Vi57.7% · expected 50.0% · 52 g+7.7 ptSoloQ -0.9
Xin Zhao57.8% · expected 53.2% · 45 g+4.5 ptSoloQ +2.4
Lillia47.1% · expected 41.9% · 34 g+5.2 ptSoloQ -2.7
Midgap to expected
Orianna57.1% · expected 52.9% · 42 g+4.2 ptSoloQ +2.7
Syndra46.7% · expected 46.6% · 75 g+0.1 ptSoloQ -1.9
ADCgap to expected
Lucian74.2% · expected 52.8% · 31 g+21.4 ptSoloQ +2.7
Ashe55.0% · expected 45.3% · 40 g+9.7 ptSoloQ +0.6
Ezreal51.0% · expected 48.7% · 49 g+2.3 ptSoloQ +0.4
Jinx51.1% · expected 49.5% · 47 g+1.6 ptSoloQ +0.7
Supportgap to expected
Leona68.6% · expected 56.7% · 35 g+11.8 ptSoloQ +0.4
Braum55.8% · expected 45.2% · 43 g+10.6 ptSoloQ +3.5
Milio65.7% · expected 55.4% · 35 g+10.3 ptSoloQ +1.5
Seraphine52.2% · expected 44.3% · 46 g+7.9 ptSoloQ 0.0

With

Topgap to expected
Ambessa63.4% · expected 55.6% · 41 g+7.8 ptSoloQ -0.2
Ornn55.3% · expected 51.8% · 47 g+3.5 ptSoloQ +3.4
K'Sante47.2% · expected 46.4% · 36 g+0.8 ptSoloQ -4.5
Midgap to expected
Orianna49.1% · expected 47.4% · 57 g+1.7 ptSoloQ -2.5
Aurora60.0% · expected 56.3% · 30 g+3.7 ptSoloQ -2.3
ADCgap to expected
Kai'Sa66.7% · expected 47.0% · 42 g+19.7 ptSoloQ +0.8
Jhin65.6% · expected 55.0% · 32 g+10.6 ptSoloQ +0.1
Jinx52.4% · expected 50.9% · 42 g+1.5 ptSoloQ +1.4
Ezreal52.0% · expected 51.6% · 50 g+0.4 ptSoloQ 0.0
Supportgap to expected
Nautilus60.3% · expected 53.0% · 58 g+7.3 ptSoloQ +1.1
Seraphine60.0% · expected 56.0% · 50 g+4.0 ptSoloQ +0.7
Lulu47.9% · expected 47.8% · 71 g+0.1 ptSoloQ +1.1
Leona46.3% · expected 43.6% · 41 g+2.8 ptSoloQ -0.7

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • Ornn55 games
    49.1%gap +0.6 ptsSoloQ: 52.3% · 551 g
  • Sion48 games
    62.5%gap +7.3 ptsSoloQ: 49.5% · 380 g
  • Gnar32 games
    56.3%gap +4.7 ptsSoloQ: 54.8% · 345 g
  • K'Sante32 games
    43.8%gap -10.2 ptsSoloQ: 54.4% · 408 g
  • Ambessa28 games
    —SoloQ: 49.8% · 516 g
Jungle21 champions
  • Jarvan IV55 games
    63.6%gap +10.5 ptsSoloQ: 53.9% · 850 g
  • Vi52 games
    57.7%gap +7.7 ptsSoloQ: 52.2% · 364 g
  • Xin Zhao45 games
    57.8%gap +4.5 ptsSoloQ: 53.4% · 296 g
  • Lee Sin34 games
    29.4%gap -17.4 ptsSoloQ: 51.9% · 1,051 g
  • Lillia34 games
    47.1%gap +5.2 ptsSoloQ: 46.5% · 792 g
Mid18 champions
  • Syndra75 games
    46.7%gap +0.1 ptsSoloQ: 48.9% · 948 g
  • Viktor65 games
    46.2%gap -2.0 ptsSoloQ: 49.5% · 1,001 g
  • Ahri58 games
    36.2%gap -12.6 ptsSoloQ: 51.1% · 973 g
  • Orianna42 games
    57.1%gap +4.2 ptsSoloQ: 55.8% · 364 g
  • Yone28 games
    —SoloQ: 51.5% · 905 g
ADC17 champions
  • Yunara79 games
    44.3%gap -3.4 ptsSoloQ: 50.6% · 1,552 g
  • Caitlyn49 games
    34.7%gap -16.4 ptsSoloQ: 56.1% · 1,156 g
  • Ezreal49 games
    51.0%gap +2.3 ptsSoloQ: 55.2% · 1,040 g
  • Jinx47 games
    51.1%gap +1.6 ptsSoloQ: 50.5% · 1,761 g
  • Jhin41 games
    34.1%gap -11.2 ptsSoloQ: 52.0% · 1,859 g
Support20 champions
  • Lulu69 games
    44.9%gap -7.6 ptsSoloQ: 49.6% · 1,206 g
  • Nautilus63 games
    41.3%gap -6.0 ptsSoloQ: 50.7% · 1,151 g
  • Karma52 games
    48.1%gap -8.0 ptsSoloQ: 50.6% · 717 g
  • Seraphine46 games
    52.2%gap +7.9 ptsSoloQ: 51.6% · 665 g
  • Braum43 games
    55.8%gap +10.6 ptsSoloQ: 53.1% · 651 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Jungle

Amateur tournaments, compared with soloQ
  • SoloQ Master+4.2%19,524 picks of 466,479ban 7.4% · patches 16.19 to 16.21
  • Amateur tournaments11.0%475 picks of 4,328ban 20.7% · patches 16.19 to 16.21
  • Pro9.1%202 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

36.1% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Jungle
  • 31.0%G1253 games of 817
  • 18.8%G2154 games of 817
  • 12.1%G3+43 games of 354
Once picked, the series moves on toIn G2, over 253 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.