Champion sheet · Jungle

Wukong

Patches 16.19 to 16.21 · EUW
Tournament presence · pick + ban
41.9%#3 of 173 champions
Pick
27.0%picked in 1,889 of 6,991 games
Ban
14.9%517 bans over 3,461 games, against 6.3% in soloQ
Win rate as Jungle50.0% between 48.1% and 51.9% over 1,862 gamesSoloQ 51.1%: no clear gap
Median length28.9 minsoloQ 27.7 min

Amateur: 6,991 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 346,746 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Jungle.

  • DraftPicked more often in amateur play
    Amateur
    13.7%
    SoloQ
    3.8%
    13.7% of the role's picks in amateur play, against 3.8% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    16.5%
    SoloQ
    6.3%
    16.5% ban rate in amateur play over 2,100 games, against 6.3% in soloQ over 139,864 games.
  • LengthLonger games in amateur play
    Amateur
    28.9 min
    SoloQ
    27.7 min
    Median of 28.9 min in amateur play, against 27.7 min in soloQ.
02 — How to play it

How to play it?

Conqueror, then Trinity Force, Black Cleaver, and Death's Dance: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror99% · 28,588
Same in amateur play
SpellsFlash + Smite100% · 28,959
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 99% · 338 games
Core (3 legendaries)51% · 7,274
51%of soloQ games
  1. Trinity Force
  2. Black Cleaver
  3. Death's Dance
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Plays teamfights first: more teamfights than 79% of junglers.

  1. Plays teamfightstop21%55% · junglers: 52%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers

What marks it

  • Teamfight

Like other junglers

  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Absorbs damage
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage
  • Jungle farm
  • Invade

What it is not

  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 16 in lane, 24 in mid game and 34 in late game, out of 100 junglers.

339-44 vs 383
743-53 vs 796
983-73 vs 1,056
Lane · 5–14 minMid game · 15–22Late · 23–30
Wukongjunglers

Gold vs. direct opponent

At 20 min, behind 56% of junglers against the direct opponent.

junglers
4.4takedowns outside its lane before 15 min; junglers: 4.7.

Where it stands among junglers · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 16 of 100 among junglers339 · median 383
  • Damage in mid game · rank 24 of 100 among junglers743 · median 796
  • Damage in late game · rank 34 of 100 among junglers983 · median 1,056
  • Gold at 15 min · rank 40 of 100 among junglers-43 · median +6
  • Gold at 20 min · rank 44 of 100 among junglers-22 · median +64
  • Map pressure · rank 43 of 100 among junglers4.4 · median 4.7
  • Absorbs damage · rank 63 of 100 among junglers944 · median 855
  • Plays teamfights · rank 79 of 100 among junglers55% · median 52%
  • Takes its kills in duels · rank 23 of 100 among junglers18% · median 20%
  • Lets allies carry kills · rank 67 of 100 among junglersrank 67 of 100
  • Crowd control (CC) · rank 39 of 100 among junglers0.7 · median 0.7
  • Team damage · rank 51 of 100 among junglers17% · median 17%
  • Jungle farm · rank 61 of 100 among junglers67 · median 66
  • Invade · rank 37 of 100 among junglers7% · median 7%
04 — With / against

With whom, against whom?

Better than expected against Lissandra in amateur play: +15.9 pts over 34 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Malphite67.6% · expected 56.3% · 71 g+11.3 ptSoloQ +1.2
Sion56.9% · expected 49.0% · 109 g+7.8 ptSoloQ -0.7
Dr. Mundo63.8% · expected 57.0% · 58 g+6.8 ptSoloQ -1.6
Ornn53.6% · expected 51.7% · 194 g+1.9 ptSoloQ -0.1
Renekton50.5% · expected 47.2% · 91 g+3.4 ptSoloQ -2.5
Junglegap to expected
Lee Sin54.1% · expected 43.8% · 61 g+10.3 ptSoloQ -0.6
Nocturne60.9% · expected 53.7% · 92 g+7.1 ptSoloQ -0.7
Sejuani63.6% · expected 54.9% · 55 g+8.7 ptSoloQ -4.8
Vi53.4% · expected 49.6% · 161 g+3.8 ptSoloQ +3.8
Amumu69.6% · expected 65.5% · 46 g+4.1 ptSoloQ -1.6
Midgap to expected
Lissandra64.7% · expected 48.8% · 34 g+15.9 ptSoloQ +0.5
Syndra53.8% · expected 49.7% · 249 g+4.1 ptSoloQ +1.5
Locke49.3% · expected 44.8% · 67 g+4.4 ptSoloQ +1.1
Orianna50.0% · expected 49.1% · 150 g+0.9 ptSoloQ +1.2
Ahri49.5% · expected 49.3% · 182 g+0.2 ptSoloQ -0.1
ADCgap to expected
Jhin55.6% · expected 47.9% · 99 g+7.7 ptSoloQ +2.4
Yunara51.3% · expected 48.1% · 226 g+3.2 ptSoloQ -1.1
Sivir57.7% · expected 53.2% · 97 g+4.6 ptSoloQ -0.8
Kai'Sa56.3% · expected 53.0% · 126 g+3.4 ptSoloQ -0.3
Caitlyn50.3% · expected 48.0% · 145 g+2.3 ptSoloQ -0.3
Supportgap to expected
Leona63.5% · expected 55.0% · 104 g+8.5 ptSoloQ +3.0
Milio57.6% · expected 51.0% · 125 g+6.6 ptSoloQ +0.2
Nautilus50.0% · expected 46.9% · 200 g+3.1 ptSoloQ +1.4
Braum53.1% · expected 50.7% · 145 g+2.4 ptSoloQ +2.3
Rell48.5% · expected 45.5% · 97 g+3.0 ptSoloQ +2.7

With

Topgap to expected
Camille67.3% · expected 56.5% · 55 g+10.7 ptSoloQ +0.4
Ornn51.9% · expected 48.3% · 231 g+3.7 ptSoloQ -1.2
Renekton59.2% · expected 52.8% · 76 g+6.4 ptSoloQ -1.4
K'Sante51.7% · expected 48.3% · 120 g+3.4 ptSoloQ +1.4
Malphite45.6% · expected 43.7% · 79 g+1.9 ptSoloQ +2.5
Midgap to expected
Yone62.8% · expected 52.0% · 43 g+10.8 ptSoloQ -1.8
Ahri55.1% · expected 50.7% · 178 g+4.3 ptSoloQ -0.6
Aurora52.7% · expected 46.5% · 74 g+6.2 ptSoloQ +0.8
Sylas60.3% · expected 54.8% · 63 g+5.5 ptSoloQ -4.0
Lissandra51.9% · expected 51.2% · 52 g+0.8 ptSoloQ -4.6
ADCgap to expected
Tristana61.5% · expected 53.8% · 117 g+7.7 ptSoloQ +0.3
Caitlyn55.1% · expected 52.0% · 118 g+3.1 ptSoloQ +1.5
Sivir50.0% · expected 46.8% · 104 g+3.2 ptSoloQ -0.1
Ezreal51.4% · expected 48.5% · 107 g+2.9 ptSoloQ +0.2
Ashe49.6% · expected 47.9% · 121 g+1.7 ptSoloQ +1.2
Supportgap to expected
Milio55.3% · expected 49.0% · 132 g+6.3 ptSoloQ +0.2
Lulu50.2% · expected 47.0% · 221 g+3.3 ptSoloQ +0.8
Thresh54.3% · expected 51.0% · 94 g+3.3 ptSoloQ +0.5
Seraphine50.0% · expected 48.4% · 144 g+1.6 ptSoloQ +0.7
Blitzcrank59.5% · expected 53.5% · 42 g+6.0 ptSoloQ -0.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top25 champions
  • Ornn194 games
    53.6%gap +1.9 ptsSoloQ: 49.8% · 825 g
  • Sion109 games
    56.9%gap +7.8 ptsSoloQ: 51.0% · 549 g
  • Ambessa103 games
    49.5%gap +0.4 ptsSoloQ: 55.2% · 661 g
  • Gnar103 games
    50.5%gap -2.0 ptsSoloQ: 52.7% · 678 g
  • K'Sante102 games
    46.1%gap -5.6 ptsSoloQ: 53.5% · 583 g
Jungle25 champions
  • Jarvan IV290 games
    50.0%gap -0.7 ptsSoloQ: 52.5% · 1,313 g
  • Vi161 games
    53.4%gap +3.8 ptsSoloQ: 56.5% · 628 g
  • Xin Zhao154 games
    47.4%gap -2.9 ptsSoloQ: 53.1% · 422 g
  • Nocturne92 games
    60.9%gap +7.1 ptsSoloQ: 52.4% · 414 g
  • Lillia86 games
    45.3%gap -0.9 ptsSoloQ: 48.5% · 963 g
Mid22 champions
  • Syndra249 games
    53.8%gap +4.1 ptsSoloQ: 51.5% · 1,508 g
  • Viktor195 games
    45.6%gap -4.0 ptsSoloQ: 51.6% · 1,256 g
  • Ahri182 games
    49.5%gap +0.2 ptsSoloQ: 49.5% · 1,580 g
  • Orianna150 games
    50.0%gap +0.9 ptsSoloQ: 54.5% · 549 g
  • Hwei94 games
    48.9%gap +0.2 ptsSoloQ: 49.7% · 650 g
ADC19 champions
  • Yunara226 games
    51.3%gap +3.2 ptsSoloQ: 49.7% · 2,361 g
  • Caitlyn145 games
    50.3%gap +2.3 ptsSoloQ: 51.8% · 1,534 g
  • Jinx136 games
    48.5%gap -3.6 ptsSoloQ: 47.7% · 1,858 g
  • Tristana132 games
    44.7%gap -1.5 ptsSoloQ: 49.0% · 1,842 g
  • Ashe126 games
    47.6%gap -4.5 ptsSoloQ: 55.2% · 649 g
Support18 champions
  • Lulu212 games
    52.4%gap -0.7 ptsSoloQ: 50.3% · 2,110 g
  • Nautilus200 games
    50.0%gap +3.1 ptsSoloQ: 53.4% · 1,700 g
  • Braum145 games
    53.1%gap +2.4 ptsSoloQ: 51.4% · 1,106 g
  • Milio125 games
    57.6%gap +6.6 ptsSoloQ: 52.5% · 905 g
  • Seraphine110 games
    47.3%gap -4.3 ptsSoloQ: 51.6% · 667 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Jungle

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.8%26,611 picks of 693,488ban 6.3% · patches 16.19 to 16.21
  • Amateur tournaments13.7%1,425 picks of 10,426ban 16.5% · patches 16.19 to 16.21
  • Pro9.1%202 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

36.1% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Jungle
  • 38.5%G1818 games of 2,122
  • 19.0%G2403 games of 2,122
  • 11.7%G3+81 games of 691
Once picked, the series moves on toIn G2, over 818 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.