Kha'Zix
Patches 16.19 to 16.21 · EUW- Pick
- 2.3%picked in 160 of 6,991 games
- Ban
- 2.5%85 bans over 3,461 games, against 8.3% in soloQ
Amateur: 6,991 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 346,746 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Jungle.Win rateDraft
- How to play itStormraider's Surge, then Umbral Glaive, Voltaic Cyclosword, and Bastionbreaker: the most played build in soloQ.



- In a compTakes its kills in duels first: more duels than 94% of junglers.DuelistDamagePokeInvade
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Jungle.
- Win rateWins more in amateur play
- Amateur
- 57.2%
- SoloQ
- 50.0%
- DraftPicked less often in amateur play
- Amateur
- 1.2%
- SoloQ
- 5.0%
- DraftBanned less often in amateur play
- Amateur
- 2.6%
- SoloQ
- 8.3%
How to play it?
Stormraider's Surge, then Umbral Glaive, Voltaic Cyclosword, and Bastionbreaker: the most played build in soloQ.
Umbral Glaive
Voltaic Cyclosword
Bastionbreaker
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Takes its kills in duels first: more duels than 94% of junglers.
- Takes its kills in duelstop6%28% · junglers: 20%
- Invadetop7%10% · junglers: 7%
- Team damagetop10%22% · junglers: 17%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Duelist
- Damage
- Poke
- Invade
Like other junglers
- Damage in lane
- Damage in mid game
- Damage in late game
- Map pressure
- Jungle farm
What it is not
- Few teamfights
- Carries its own kills
- Little CC
Damage / min by phase · at equal gold
Rank 66 in lane, 45 in mid game and 40 in late game, out of 100 junglers.
Gold vs. direct opponent
At 20 min, ahead of 98% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Damage in lane · rank 66 of 100 among junglers393 · median 383
- Damage in mid game · rank 45 of 100 among junglers790 · median 796
- Damage in late game · rank 40 of 100 among junglers1,035 · median 1,056
- Gold at 15 min · rank 99 of 100 among junglers+555 · median +6
- Gold at 20 min · rank 98 of 100 among junglers+898 · median +64
- Map pressure · rank 72 of 100 among junglers5 · median 4.7
- Absorbs damage · rank 23 of 100 among junglers529 · median 855
- Plays teamfights · rank 13 of 100 among junglers47% · median 52%
- Takes its kills in duels · rank 94 of 100 among junglers28% · median 20%
- Lets allies carry kills · rank 14 of 100 among junglersrank 14 of 100
- Crowd control (CC) · rank 7 of 100 among junglers0.3 · median 0.7
- Team damage · rank 90 of 100 among junglers22% · median 17%
- Jungle farm · rank 59 of 100 among junglers67 · median 66
- Invade · rank 93 of 100 among junglers10% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Ambessa12 games—SoloQ: 54.3% · 1,034 g
- Gnar10 games—SoloQ: 50.2% · 842 g
- Ornn10 games—SoloQ: 45.7% · 1,060 g
- Sion9 games—SoloQ: 48.9% · 752 g
- Aatrox7 games—SoloQ: 53.3% · 893 g
- Olaf7 games—SoloQ: 49.2% · 663 g
- Renekton7 games—SoloQ: 53.3% · 1,031 g
- Gwen6 games—SoloQ: 50.4% · 508 g
- K'Sante6 games—SoloQ: 54.8% · 695 g
- Camille5 games—SoloQ: 47.9% · 1,208 g
- Poppy5 games—SoloQ: 49.7% · 179 g
- Shen5 games—SoloQ: 50.8% · 813 g
- Orianna16 games—SoloQ: 53.2% · 729 g
- Syndra15 games—SoloQ: 51.8% · 1,944 g
- Viktor14 games—SoloQ: 53.3% · 1,474 g
- Ahri10 games—SoloQ: 49.0% · 1,968 g
- Locke8 games—SoloQ: 50.7% · 1,733 g
- Yone7 games—SoloQ: 48.5% · 1,458 g
- LeBlanc6 games—SoloQ: 48.3% · 1,020 g
- Hwei5 games—SoloQ: 48.3% · 721 g
- Sylas5 games—SoloQ: 48.5% · 1,135 g
- Yunara17 games—SoloQ: 50.6% · 3,124 g
- Caitlyn16 games—SoloQ: 49.9% · 2,044 g
- Jinx16 games—SoloQ: 50.7% · 2,275 g
- Lucian15 games—SoloQ: 52.0% · 1,266 g
- Ashe11 games—SoloQ: 51.0% · 925 g
- Ezreal11 games—SoloQ: 53.2% · 1,791 g
- Aphelios8 games—SoloQ: 49.3% · 1,396 g
- Sivir7 games—SoloQ: 49.3% · 726 g
- Zeri7 games—SoloQ: 50.0% · 1,237 g
- Jhin6 games—SoloQ: 49.8% · 3,182 g
- Tristana6 games—SoloQ: 48.1% · 2,203 g
- Kai'Sa5 games—SoloQ: 50.0% · 2,815 g
- Lulu19 games—SoloQ: 50.6% · 2,832 g
- Milio16 games—SoloQ: 52.2% · 1,133 g
- Nautilus15 games—SoloQ: 50.2% · 2,160 g
- Braum13 games—SoloQ: 47.0% · 1,237 g
- Karma13 games—SoloQ: 50.9% · 1,586 g
- Seraphine10 games—SoloQ: 50.3% · 929 g
- Nami9 games—SoloQ: 52.0% · 2,200 g
- Leona6 games—SoloQ: 48.3% · 1,403 g
- Rakan6 games—SoloQ: 46.2% · 1,146 g
- Thresh6 games—SoloQ: 47.0% · 2,496 g
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+5.0%34,546 picks of 693,488ban 8.3% · patches 16.19 to 16.21
- Amateur tournaments1.2%125 picks of 10,426ban 2.6% · patches 16.19 to 16.21
- Pro1.0%23 picks of 2,214bans not published · patches 16.17 to 16.20

