Tournament presence · pick + ban
23.0%#20 of 173 champions
Pick
12.5%picked in 873 of 6,990 games
Ban
10.5%364 bans over 3,461 games, against 3.0% in soloQ
Win rate as Support48.2% between 45.4% and 51.0% over 836 gamesSoloQ 48.3%: no clear gap
Median length28.8 minsoloQ 27.9 min

Amateur: 6,991 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 347,962 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Support.

  • DraftPicked more often in amateur play
    Amateur
    6.1%
    SoloQ
    4.1%
    6.1% of the role's picks in amateur play, against 4.1% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    10.5%
    SoloQ
    3.0%
    10.5% ban rate in amateur play over 2,100 games, against 3.0% in soloQ over 141,081 games.
  • LengthLonger games in amateur play
    Amateur
    28.8 min
    SoloQ
    27.9 min
    Median of 28.8 min in amateur play, against 27.9 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Summon Aery, then Malignance, Shadowflame, and Rabadon's Deathcap: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesSummon Aery66% · 21,021
Same in amateur play
SpellsFlash + Heal88% · 28,340
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 54% · 85 games
Core (3 legendaries)10% · 6
10%of soloQ games
  1. Malignance
  2. Shadowflame
  3. Rabadon's Deathcap

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Lets allies carry kills first: lets allies carry more than 95% of supports.

  1. Lets allies carry killstop5%rank 95 of 100

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Lets allies carry

Like other supports

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Crowd control (CC)
  • Team damage

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 58 in lane, 39 in mid game and 30 in late game, out of 100 supports.

300+12 vs 288
306-36 vs 342
320-67 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Karmasupports

Gold vs. direct opponent

At 20 min, behind 63% of supports against the direct opponent.

supports
4.4takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 58 of 100 among supports300 · median 288
  • Damage in mid game · rank 39 of 100 among supports306 · median 342
  • Damage in late game · rank 30 of 100 among supports320 · median 388
  • Gold at 15 min · rank 39 of 100 among supports+32 · median +105
  • Gold at 20 min · rank 37 of 100 among supports-6 · median +193
  • Map pressure · rank 54 of 100 among supports4.4 · median 4.5
  • Absorbs damage · rank 51 of 100 among supports393 · median 393
  • Plays teamfights · rank 49 of 100 among supports54% · median 54%
  • Takes its kills in duels · rank 31 of 100 among supports14% · median 17%
  • Lets allies carry kills · rank 95 of 100 among supportsrank 95 of 100
  • Crowd control (CC) · rank 32 of 100 among supports0.9 · median 1
  • Team damage · rank 46 of 100 among supports9% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Sejuani in amateur play: +23.6 pts over 30 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ornn52.6% · expected 49.9% · 97 g+2.7 ptSoloQ +1.5
Ambessa50.0% · expected 47.4% · 60 g+2.6 ptSoloQ +1.3
K'Sante56.3% · expected 49.9% · 32 g+6.3 ptSoloQ +1.6
Sion48.1% · expected 47.2% · 52 g+0.8 ptSoloQ -1.0
Junglegap to expected
Sejuani76.7% · expected 53.1% · 30 g+23.6 ptSoloQ -3.0
Nocturne62.9% · expected 52.0% · 35 g+10.8 ptSoloQ -3.6
Xin Zhao55.4% · expected 48.5% · 56 g+6.9 ptSoloQ +0.5
Wukong50.0% · expected 48.2% · 104 g+1.8 ptSoloQ +3.2
Vi51.9% · expected 47.8% · 54 g+4.1 ptSoloQ +0.7
Midgap to expected
Hwei54.9% · expected 46.9% · 51 g+8.0 ptSoloQ +1.6
Orianna47.4% · expected 47.3% · 76 g+0.1 ptSoloQ +1.0
Aurora56.7% · expected 51.7% · 30 g+4.9 ptSoloQ +3.0
ADCgap to expected
Yunara52.0% · expected 46.3% · 102 g+5.7 ptSoloQ +0.2
Kai'Sa60.5% · expected 51.2% · 43 g+9.3 ptSoloQ -2.3
Jhin52.9% · expected 46.1% · 51 g+6.8 ptSoloQ -0.8
Caitlyn47.9% · expected 46.2% · 94 g+1.6 ptSoloQ +1.9
Ezreal50.8% · expected 49.7% · 65 g+1.1 ptSoloQ -1.4
Supportgap to expected
Braum58.2% · expected 48.9% · 55 g+9.3 ptSoloQ -1.4
Nami57.8% · expected 50.4% · 45 g+7.4 ptSoloQ -0.5
Lulu52.2% · expected 51.3% · 115 g+0.9 ptSoloQ -0.7
Bard42.3% · expected 41.6% · 52 g+0.8 ptSoloQ -0.1

With

Topgap to expected
Olaf60.0% · expected 56.2% · 40 g+3.8 ptSoloQ +1.1
Ambessa50.0% · expected 49.0% · 36 g+1.0 ptSoloQ -0.1
Junglegap to expected
Nocturne55.9% · expected 44.4% · 34 g+11.5 ptSoloQ -2.1
Jarvan IV51.8% · expected 47.6% · 83 g+4.3 ptSoloQ -1.7
Xin Zhao51.2% · expected 47.9% · 84 g+3.2 ptSoloQ -1.3
Midgap to expected
Syndra53.2% · expected 48.5% · 79 g+4.7 ptSoloQ +1.5
Orianna50.8% · expected 49.2% · 61 g+1.7 ptSoloQ +0.2
Aurora48.4% · expected 44.7% · 31 g+3.7 ptSoloQ -2.5
Sylas55.9% · expected 53.0% · 34 g+2.9 ptSoloQ +0.9
ADCgap to expected
Caitlyn55.5% · expected 50.2% · 164 g+5.3 ptSoloQ +1.4
Jhin56.4% · expected 50.3% · 78 g+6.1 ptSoloQ +1.2
Sivir47.6% · expected 45.1% · 84 g+2.6 ptSoloQ +1.1
Jinx48.8% · expected 46.1% · 41 g+2.7 ptSoloQ +0.4

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • Ornn97 games
    52.6%gap +2.7 ptsSoloQ: 48.7% · 920 g
  • Ambessa60 games
    50.0%gap +2.6 ptsSoloQ: 51.9% · 836 g
  • Sion52 games
    48.1%gap +0.8 ptsSoloQ: 48.0% · 635 g
  • Gnar41 games
    48.8%gap -1.9 ptsSoloQ: 47.4% · 744 g
  • Renekton39 games
    38.5%gap -6.9 ptsSoloQ: 50.8% · 907 g
Jungle21 champions
  • Wukong104 games
    50.0%gap +1.8 ptsSoloQ: 50.5% · 1,167 g
  • Jarvan IV99 games
    40.4%gap -8.5 ptsSoloQ: 50.0% · 1,289 g
  • Xin Zhao56 games
    55.4%gap +6.9 ptsSoloQ: 49.1% · 401 g
  • Vi54 games
    51.9%gap +4.1 ptsSoloQ: 50.8% · 522 g
  • Nocturne35 games
    62.9%gap +10.8 ptsSoloQ: 46.9% · 414 g
Mid19 champions
  • Syndra83 games
    45.8%gap -2.1 ptsSoloQ: 47.6% · 1,602 g
  • Viktor81 games
    44.4%gap -3.4 ptsSoloQ: 48.0% · 1,317 g
  • Ahri76 games
    47.4%gap -0.1 ptsSoloQ: 47.9% · 1,767 g
  • Orianna76 games
    47.4%gap +0.1 ptsSoloQ: 51.5% · 652 g
  • Hwei51 games
    54.9%gap +8.0 ptsSoloQ: 49.7% · 646 g
ADC19 champions
  • Yunara102 games
    52.0%gap +5.7 ptsSoloQ: 48.3% · 2,553 g
  • Caitlyn94 games
    47.9%gap +1.6 ptsSoloQ: 51.2% · 2,125 g
  • Ezreal65 games
    50.8%gap +1.1 ptsSoloQ: 51.0% · 1,621 g
  • Jinx56 games
    51.8%gap +1.4 ptsSoloQ: 48.4% · 1,921 g
  • Sivir54 games
    51.9%gap +0.5 ptsSoloQ: 48.7% · 772 g
Support17 champions
  • Lulu115 games
    52.2%gap +0.9 ptsSoloQ: 47.3% · 2,728 g
  • Nautilus68 games
    39.7%gap -5.4 ptsSoloQ: 46.9% · 2,096 g
  • Milio66 games
    36.4%gap -12.8 ptsSoloQ: 50.7% · 1,095 g
  • Seraphine60 games
    46.7%gap -3.1 ptsSoloQ: 48.9% · 882 g
  • Braum55 games
    58.2%gap +9.3 ptsSoloQ: 45.0% · 885 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+4.1%28,790 picks of 695,920ban 3.0% · patches 16.19 to 16.21
  • Amateur tournaments6.1%635 picks of 10,426ban 10.5% · patches 16.19 to 16.21
  • Pro7.8%173 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

16.1% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 13.8%G1292 games of 2,122
  • 12.3%G2262 games of 2,122
  • 10.3%G3+71 games of 691
Once picked, the series moves on toIn G2, over 292 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.