Tournament presence · pick + ban
16.7%#44 of 173 champions
Pick
9.2%picked in 1,710 of 18,633 games
Ban
7.5%1,319 bans over 17,677 games, against 2.5% in soloQ
Win rate as Top50.7% between 48.5% and 52.8% over 1,425 gamesSoloQ 48.6%: no clear gap
Median length29.2 minsoloQ 26.2 min

Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Top.

  • DraftPicked more often in amateur play
    Amateur
    3.9%
    SoloQ
    2.9%
    3.9% of the role's picks in amateur play, against 2.9% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    7.3%
    SoloQ
    2.5%
    7.3% ban rate in amateur play over 11,141 games, against 2.5% in soloQ over 123,725 games.
  • LengthLonger games in amateur play
    Amateur
    29.2 min
    SoloQ
    26.2 min
    Median of 29.2 min in amateur play, against 26.2 min in soloQ.
02 — How to play it

How to play it?

Conqueror, then Spear of Shojin, Sundered Sky, and Death's Dance: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror81% · 16,094
Same in amateur play
SpellsFlash + Teleport53% · 10,482
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 200 games
Core (3 legendaries)9% · 495
9%of soloQ games
  1. Spear of Shojin
  2. Sundered Sky
  3. Death's Dance
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 83% of top laners.

  1. Team damagetop17%24% · top laners: 20%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners

What marks it

  • Damage
  • Poke
  • Split-push

Like other top laners

  • Damage in mid game
  • Damage in late game
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)

What it is not

Nothing below top laners.

Damage / min by phase · at equal gold

Rank 86 in lane, 63 in mid game and 40 in late game, out of 100 top laners.

673+74 vs 599
908+40 vs 868
1,054-25 vs 1,079
Lane · 5–14 minMid game · 15–22Late · 23–30
Aatroxtop laners

Gold vs. direct opponent

At 20 min, ahead of 77% of top laners against the direct opponent.

top laners

Where it stands among top laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 86 of 100 among top laners673 · median 599
  • Damage in mid game · rank 63 of 100 among top laners908 · median 868
  • Damage in late game · rank 40 of 100 among top laners1,054 · median 1,079
  • Gold at 15 min · rank 83 of 100 among top laners+403 · median +119
  • Gold at 20 min · rank 77 of 100 among top laners+446 · median +100
  • Absorbs damage · rank 61 of 100 among top laners1,094 · median 970
  • Plays teamfights · rank 43 of 100 among top laners52% · median 53%
  • Takes its kills in duels · rank 51 of 100 among top laners28% · median 28%
  • Lets allies carry kills · rank 47 of 100 among top lanersrank 47 of 100
  • Crowd control (CC) · rank 60 of 100 among top laners0.9 · median 0.8
  • Team damage · rank 83 of 100 among top laners24% · median 20%
04 — With / against

With whom, against whom?

Better than expected against Vi in amateur play: +12.5 pts over 95 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion60.2% · expected 51.2% · 93 g+9.0 ptSoloQ +1.6
Yone58.8% · expected 50.7% · 68 g+8.1 ptSoloQ -1.3
Renekton55.4% · expected 50.3% · 83 g+5.1 ptSoloQ +2.5
Ambessa54.4% · expected 51.1% · 57 g+3.2 ptSoloQ -2.2
Jax55.0% · expected 49.8% · 40 g+5.2 ptSoloQ +1.2
Junglegap to expected
Vi63.2% · expected 50.6% · 95 g+12.5 ptSoloQ -1.3
Viego59.6% · expected 50.9% · 47 g+8.7 ptSoloQ +2.0
Wukong49.1% · expected 46.4% · 116 g+2.8 ptSoloQ +2.1
Lee Sin53.5% · expected 51.9% · 144 g+1.6 ptSoloQ -1.4
Qiyana59.0% · expected 52.0% · 39 g+7.0 ptSoloQ +0.8
Midgap to expected
Galio57.4% · expected 51.1% · 47 g+6.4 ptSoloQ -1.9
Akali57.8% · expected 51.6% · 45 g+6.2 ptSoloQ -0.3
Sylas56.7% · expected 52.7% · 60 g+3.9 ptSoloQ +0.7
Ryze57.4% · expected 52.8% · 47 g+4.7 ptSoloQ -3.1
Taliyah56.3% · expected 49.5% · 32 g+6.7 ptSoloQ +3.8
ADCgap to expected
Kai'Sa53.7% · expected 50.2% · 121 g+3.5 ptSoloQ +0.9
Jinx51.2% · expected 46.5% · 84 g+4.7 ptSoloQ +3.1
Lucian55.1% · expected 51.3% · 89 g+3.7 ptSoloQ +3.3
Miss Fortune54.9% · expected 50.5% · 51 g+4.4 ptSoloQ -1.7
Ashe51.8% · expected 48.3% · 56 g+3.5 ptSoloQ -1.5
Supportgap to expected
Leona57.8% · expected 49.9% · 109 g+7.9 ptSoloQ -0.7
Rakan58.8% · expected 51.1% · 51 g+7.8 ptSoloQ -0.3
Seraphine51.3% · expected 48.9% · 78 g+2.3 ptSoloQ +3.0
Morgana55.9% · expected 49.0% · 34 g+6.9 ptSoloQ -9.0
Milio53.7% · expected 52.4% · 67 g+1.4 ptSoloQ -3.3

With

Junglegap to expected
Qiyana59.6% · expected 49.4% · 47 g+10.2 ptSoloQ -1.2
Lee Sin51.5% · expected 49.4% · 165 g+2.1 ptSoloQ -0.4
Naafiri60.6% · expected 52.2% · 33 g+8.5 ptSoloQ +3.9
Wukong56.3% · expected 54.9% · 96 g+1.3 ptSoloQ 0.0
Midgap to expected
Twisted Fate62.8% · expected 52.2% · 43 g+10.5 ptSoloQ +0.9
Ryze52.2% · expected 48.6% · 46 g+3.6 ptSoloQ +1.0
LeBlanc52.9% · expected 50.4% · 51 g+2.5 ptSoloQ +0.7
Locke51.2% · expected 48.1% · 43 g+3.1 ptSoloQ -1.6
Hwei52.8% · expected 52.1% · 53 g+0.8 ptSoloQ +0.9
ADCgap to expected
Yunara58.3% · expected 53.2% · 120 g+5.2 ptSoloQ -0.5
Jhin51.3% · expected 46.5% · 113 g+4.8 ptSoloQ +1.7
Miss Fortune58.7% · expected 50.9% · 46 g+7.8 ptSoloQ +3.6
Ashe56.5% · expected 53.1% · 69 g+3.4 ptSoloQ +2.3
Lucian51.7% · expected 50.0% · 87 g+1.7 ptSoloQ +0.4
Supportgap to expected
Pyke59.4% · expected 47.0% · 32 g+12.4 ptSoloQ +1.6
Lulu52.3% · expected 48.6% · 128 g+3.8 ptSoloQ +0.2
Leona55.4% · expected 51.4% · 112 g+4.0 ptSoloQ +2.4
Seraphine56.6% · expected 52.4% · 83 g+4.2 ptSoloQ +0.2
Rakan56.6% · expected 50.3% · 53 g+6.3 ptSoloQ +1.7

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top25 champions
  • Sion93 games
    60.2%gap +9.0 ptsSoloQ: 49.9% · 395 g
  • Renekton83 games
    55.4%gap +5.1 ptsSoloQ: 52.0% · 563 g
  • K'Sante73 games
    49.3%gap -3.3 ptsSoloQ: 50.6% · 706 g
  • Yone68 games
    58.8%gap +8.1 ptsSoloQ: 48.0% · 1,205 g
  • Malphite59 games
    42.4%gap -6.8 ptsSoloQ: 50.3% · 521 g
Jungle22 champions
  • Lee Sin144 games
    53.5%gap +1.6 ptsSoloQ: 46.9% · 2,407 g
  • Wukong116 games
    49.1%gap +2.8 ptsSoloQ: 50.5% · 465 g
  • Jarvan IV110 games
    48.2%gap -4.2 ptsSoloQ: 52.6% · 724 g
  • Vi95 games
    63.2%gap +12.5 ptsSoloQ: 49.0% · 602 g
  • Sylas75 games
    42.7%gap -7.1 ptsSoloQ: 48.5% · 975 g
Mid19 champions
  • Syndra102 games
    47.1%gap -3.2 ptsSoloQ: 46.7% · 820 g
  • Viktor86 games
    51.2%gap +0.5 ptsSoloQ: 49.6% · 1,131 g
  • Ahri83 games
    45.8%gap -2.0 ptsSoloQ: 48.8% · 643 g
  • Sylas60 games
    56.7%gap +3.9 ptsSoloQ: 51.4% · 1,044 g
  • Yone55 games
    43.6%gap -3.9 ptsSoloQ: 47.9% · 778 g
ADC16 champions
  • Yunara140 games
    46.4%gap -1.7 ptsSoloQ: 46.6% · 1,685 g
  • Caitlyn133 games
    48.1%gap -0.4 ptsSoloQ: 49.5% · 1,092 g
  • Kai'Sa121 games
    53.7%gap +3.5 ptsSoloQ: 49.4% · 2,276 g
  • Jhin111 games
    51.4%gap -3.5 ptsSoloQ: 47.1% · 2,215 g
  • Ezreal97 games
    55.7%gap +0.6 ptsSoloQ: 51.4% · 1,379 g
Support17 champions
  • Nautilus158 games
    51.9%gap 0.0 ptsSoloQ: 51.0% · 1,395 g
  • Lulu130 games
    51.5%gap -1.2 ptsSoloQ: 47.9% · 1,661 g
  • Leona109 games
    57.8%gap +7.9 ptsSoloQ: 45.9% · 823 g
  • Braum92 games
    46.7%gap -1.8 ptsSoloQ: 46.7% · 629 g
  • Seraphine78 games
    51.3%gap +2.3 ptsSoloQ: 52.7% · 364 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Top

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.9%18,097 picks of 632,193ban 2.5% · patches 16.19 to 16.21
  • Amateur tournaments3.9%914 picks of 23,550ban 7.3% · patches 16.19 to 16.21
  • Pro1.7%38 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

15.7% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Top
  • 8.4%G1360 games of 4,267
  • 8.0%G2340 games of 4,270
  • 7.5%G3+137 games of 1,827
Once picked, the series moves on toIn G2, over 360 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.